Find Your Playstyle

Every weapon you pick up has a fixed archetype — a built-in playstyle you can't change mid-match. The archetype tells you how to play that weapon. Collect Weapon Attachment Kits to level it up from Common to Legendary, unlocking one attachment per tier.

CommonUncommonRareEpicLegendary

Can't change the archetype mid-match — if you want a different playstyle on the same weapon, you need to find another copy with that archetype assigned.

Attachment colors go from grey (Common, always active) up to orange (Legendary, fully kitted). Click a gem to preview what you unlock at each rarity.

Playstyle
Weapon

Community rankings based on our own data — not official Call of Duty ratings.

All Archetypes · 20

Assault Rifle

S

Covert

Assault Rifle
Mid Range

Stealth rotation and accuracy.

Weapons
Pros
  • Suppressor keeps you off radar permanently
  • Excellent mid-range versatility across many weapons
  • Aiming movement speed makes you harder to hit
  • Large weapon pool gives consistent ground loot access
Cons
  • Lower damage output than Recon at long range
  • Suppressor reduces bullet velocity
  • Mid-range scope can feel limiting in open areas
A

CQB

Assault Rifle
Mid Range

Frontline bridging AR to SMG.

Weapons
Pros
  • Faster handling than standard AR builds
  • Keeps AR range while improving close-range speed
  • Good sprint-to-fire for aggressive pushes
Cons
  • Sacrifices long-range accuracy for speed
  • Smaller weapon pool than Covert or Recon
  • Outclassed at close range by dedicated SMG builds
S

Recon

Assault Rifle
Long Range

Long-range holding positions.

Weapons
Pros
  • Superior vertical and horizontal recoil control
  • Increased bullet velocity for accurate long-range shots
  • Extended damage range across all weapon platforms
  • High flinch resistance maintains aim under pressure
  • Large 60-round magazine for sustained suppression
Cons
  • Reduced movement speed due to heavy attachments
  • Slower ADS speed compared to other archetypes
  • Less effective in sudden close-quarters engagements
  • Lower overall agility while navigating the map

SMG

A

Backdrive

SMG
Mid Range

Aggressive close-range rushing with high mobility and quickdraw speed.

Weapons
Pros
  • Extremely fast handling and quickdraw speed
  • High-velocity ammo extends effective range
  • Large attachment pool gives flexibility
  • Excellent sprint-to-fire transitions
Cons
  • Complex build with 8 attachments required for full potential
  • Only one weapon supports this archetype
  • Underperforms at longer ranges despite HVA
S

Burner

SMG
Mid Range

Close quarter combat, with fast movement and impressive reaction times.

Weapons
Pros
  • Highest fire rate in the SMG class
  • Excellent hipfire accuracy for snap engagements
  • Fast movement keeps you mobile and unpredictable
  • Wide weapon selection across multiple tiers
Cons
  • Loses effectiveness past close range
  • Small magazine depletes quickly in extended fights
  • Iron sight can feel cluttered at distance
B

Mantis

SMG
Mid Range

SMG turned mini assault rifle for max range.

Weapons
Pros
  • Bridges SMG and AR range gap effectively
  • Suppressed fire keeps you off the minimap
  • Larger mag than standard SMG builds
  • Good non-sprint movement speed
Cons
  • Slower than pure Burner or Stalker builds
  • Mid Range Barrel reduces close-range damage
  • Competes with stronger AR archetypes at its effective range
S

Stalker

SMG
Mid Range

Tactically flank and stay off radar.

Weapons
Pros
  • Suppressor keeps you off radar at all times
  • Best weapon variety of any SMG archetype
  • Strong aiming movement speed for strafe duels
  • Millimeter Scanner optic reveals enemies through cover
Cons
  • Suppressor reduces bullet velocity slightly
  • Less aggressive than Burner in pure CQC
  • Requires good game sense to maximize flanking value

Sniper

S

Redacted

Sniper
Sniper

Move-and-shoot stealth scoped.

Weapons
Pros
  • Suppressor makes it nearly impossible to track
  • Fast rechamber speed for quick follow-up shots
  • Strong bullet velocity reduces lead time
  • High ADS speed for a sniper class
Cons
  • Only one weapon — hard to find in ground loot
  • Relies on one-shot potential that can be missed under pressure
  • Limited effectiveness if enemy is already in close range
S

Viper

Sniper
Sniper

One-shot killer with bold positioning.

Weapons
Pros
  • Highest bullet velocity of any sniper build
  • Flinch resistance keeps crosshair stable under fire
  • Reduced idle sway for clean shots at extreme range
  • One-shot potential punishes any exposure
Cons
  • Slow rechamber speed punishes misses
  • No suppressor — shot gives away position
  • Extremely punishing playstyle — high risk/reward

LMG

S

Heavy Metal

LMG
Long Range

Max damage in long-range fights.

Weapons
Pros
  • Highest sustained damage output at long range
  • Strong flinch resistance wins prolonged exchanges
  • Bullet velocity makes leading targets easier
  • Large magazine never forces a reload mid-fight
Cons
  • Slowest movement speed of any archetype
  • Long ADS time makes snap reactions difficult
  • Weak in close-range fights against fast SMGs
A

Lockdown

LMG
Long Range

Defensive anchor with high suppression.

Weapons
Pros
  • Suppressed fire combined with LMG volume is devastating
  • Improved movement speed for an LMG
  • Higher rate of fire than Heavy Metal
  • Good at denying areas and controlling zones
Cons
  • Only one weapon supports this archetype
  • Less raw damage than Heavy Metal at extreme range
  • Relies heavily on positioning — poor in open fights
A

Patrol

LMG
Long Range

Mobile engagement with sustained pressure.

Weapons
Pros
  • Most mobile LMG build by far
  • Fast sprint-to-fire for unexpected engagements
  • Good hipfire for reactive close fights
  • Maintains LMG ammo advantage while rotating
Cons
  • Loses some long-range accuracy vs Heavy Metal
  • Red dot limits effective engagement distance
  • Still slower than AR and SMG builds when moving

Marksman

C

Scout

Marksman
Long Range

Mobile target engagement.

Weapons
Pros
  • Better damage range than Widow
  • Reduced idle sway for easier target acquisition
  • Higher magazine size for follow-up shots
  • Decent flinch resistance in sustained duels
Cons
  • No suppressor — visible on radar when firing
  • Semi-auto limits damage output vs full-auto ARs
  • Requires precise aim to be effective
C

Widow

Marksman
Long Range

Stealth shot calling.

Weapons
Pros
  • Suppressor keeps you hidden between shots
  • Faster ADS speed than Scout
  • Higher fire rate for faster follow-up shots
  • Good aiming movement speed for repositioning
Cons
  • Lower damage range than Scout build
  • Semi-auto still limits sustained pressure
  • Underperforms against full-auto ARs in drawn-out fights

Shotgun

D

Bug Out

Shotgun
Mid Range

Steady and combat ready.

Weapons
Pros
  • Tighter ADS pellet spread for more consistent damage
  • Better damage range than other shotgun builds
  • Reliable in doorway and building fights
Cons
  • Only one weapon option
  • Slow handling compared to Raider
  • Very limited effectiveness outside close range
D

Raider

Shotgun
Mid Range

Aggressive rushing to overwhelm.

Weapons
Pros
  • Fastest movement of any shotgun build
  • High fire rate overwhelms enemies before they can react
  • Good hipfire for snap shots on the rush
Cons
  • Smallest effective range of any archetype
  • Very punishing if the rush fails
  • No range options — all-in on aggression
D

Striker

Shotgun
Mid Range

Versatile close- and mid-range power.

Weapons
Pros
  • Most versatile shotgun build
  • ADS pellet spread tightens accuracy
  • Can take fights slightly beyond typical shotgun range
Cons
  • Jack of all trades — outclassed in pure CQC by Raider
  • Outclassed at mid-range by ARs and SMGs
  • M10 Breacher Striker has no attachment data currently

Pistol

D

Akimbo

Pistol
Mid Range

Double-wield rush kills.

Weapons
Pros
  • Extremely high burst damage up close
  • Fastest sprint-to-fire of any build
  • Surprises enemies who expect a primary weapon fight
Cons
  • No ADS — fully reliant on hipfire
  • Very short effective range
  • Only works as a secondary weapon — needs a primary
D

CQB

Pistol
Mid Range

Fast-draw close fight pistol.

Weapons
Pros
  • Fastest draw speed in any situation
  • High fire rate for a pistol
  • Useful last-resort option when primary runs dry
Cons
  • Very limited range
  • Low damage per shot compared to primary weapons
  • Should only be used as an emergency secondary
C

Sentinel

Pistol
Mid Range

Stealth mid-range precision.

Weapons
Pros
  • Suppressed fire makes it a silent backup option
  • Better range than other pistol builds
  • Reduced recoil for a pistol makes it accurate
  • Decent magazine size
Cons
  • Still outclassed by any primary weapon at its range
  • Low base damage limits kill potential
  • Niche use only — not a replacement for a real secondary

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