How to play & everything else

How to Play

Black Ops Royale is a free Battle Royale with no Loadouts, no Gulag, no Buy Stations. Wingsuit in, scavenge to survive, upgrade weapons through rarity, and outlast 24 rival squads on Avalon.

  • 100 players in 25 Quad teams
  • Drop with pistol + wingsuit only
  • Scavenge weapons, armor, equipment
  • Upgrade weapons with Attachment Kits

Infil: Scavenge to Survive

Drop from VTOLs with a Jäger 45 pistol, two plates, a knife, and a wingsuit. Your first priority: find a better weapon. Loot ground loot and supply boxes for weapons, armor, tacticals, lethals, field upgrades, killstreaks, and consumable Perks.

Weapon Rarity & Attachment Kits

Every weapon has five predetermined Attachments. The rarer the weapon, the more of those Attachments are unlocked and active. Common (grey) loot dominates early match—upgrade to Legendary (orange) to unlock all five.

RarityAttachments
Common (Grey)1
Uncommon (Green)2
Rare (Blue)3
Epic (Purple)4
Legendary (Orange)5 (max)

Your HUD shows all five predetermined Attachments above the weapon icon. Only the highlighted ones are active; greyed-out slots show the upgrade path—they unlock automatically as you raise rarity. Attachments are fixed to each weapon's Build Archetype and cannot be swapped individually.

Attachment Kits (purple glow) instantly add the next Attachment and raise rarity by one tier. Hold the weapon you want to upgrade when you grab a Kit—including your infil pistol. A Common weapon needs four Kits to reach Legendary. Find Kits as ground loot, in supply boxes, or as Activity rewards.

Based on data from Call of Duty Blog: Black Ops Royale Deep Dive

Redeploy

No Gulag. Two ways to return:

  • Redeploy Token: Start with 1. Find more as loot. Max 1 carried. Auto-expend on death, short delay, then drop back in.
  • Redeploy Tower: Capture Activity to redeploy entire squad. Heavily contested.

Lives matter more. No Buy Stations. Intel harder. More cautious rotations.

Perks

Perks are found as ground loot, in supply boxes, or as rewards. You carry up to 5, activate when you want, and they last 2–4 minutes. No fixed slots — swap, stash, or drop for teammates. Timing is key.

PerkDurationEffectsNotes
AwarenessShort (~2 min)Increases enemy footsteps volume. Track enemy footprints.Best when engaging or investigating areas with enemy activity.
BrawlerLong (~4 min)Bonus health from melee. Strong melee damage increase. Adds Tactical Sprint.For tight confines or finishing foes with fists/knife.
EngineerMediumSee enemy equipment, killstreaks, vehicles through walls. Vehicles self-repair over time.Aids awareness; avoid and spot equipment from distance.
Iron LungsLongLonger breath hold underwater and with scopes. Reduces flinch and idle sway.Vital for long-range sniping or extended submersion.
LooterShortSupply boxes outlined nearby. Higher chance for special loot.Support perk for crate-heavy areas.
MedicLongDowned allies return with bonus health. Faster plate insertion. Faster self/ally revives.Support Operator for rapid squad protection.
MobilityLongNo fall damage. Faster weapon swap and reload.Dexterity and wingsuit mishap protection.
OutlanderMediumReduced Collapse damage. Faster movement inside Collapse.Situational but beneficial in late circle.
ParanoiaLongSense when an enemy is looking at you.Screen marks indicate enemy direction for reaction time.
ReinforcedLongReduced explosive/fire damage. Cannot be downed at full health by explosives. Flash/Stun resistance. Reduced Hand Cannon, War Machine, Death Machine damage.Resilience vs explosive-focused enemies.
SkulkerLongFaster movement. Faster crouch/prone. Impressive swimming speed.Mobility for escape and water traversal.
Squad LinkShortADS auto-pings enemies. Shooting outlines them. Downed enemies visible through obstacles.Powerful but short; activate at key moments.

Tacticals

Carry two different Tacticals at once.

ItemRarityEffect
Stun GrenadeCommonSlows movement and aiming.
Stim ShotCommonQuickly heals combat wounds.
Smoke GrenadeCommonBlocks vision and automated targeting.
Psych GrenadeCommonLingering hallucinogenic gas cloud.
FlashbangCommonBlinds and deafens temporarily.
Grappling HookUncommonHook to buildings, vehicles, RC-XD. Disconnect to wingsuit glide.
EMP GrenadeUncommonDisables electronics, equipment, killstreaks.
Sensor DartRareRadar ping at landing spot. Can pin to vehicles, drones, players.

Lethals

Carry two different Lethals at once.

ItemRarityEffect
Sticky GrenadeCommonTimed sticky explosive.
Frag GrenadeCommonCookable fragmentation grenade.
Combat AxeUncommonOne-hit kill, bounces off surfaces.
Cluster GrenadeUncommonScatters smaller explosives on detonation.
Point TurretRareDeployable sentry that auto-targets enemies.
Needle DroneRareFlying drone, auto or manual, explodes on impact.
Cymbal MonkeyRare (Cradle)Lures zombies, explodes after countdown.

Field Upgrades

Carry two different Field Upgrades at once.

ItemRarityEffect
Trophy SystemCommonDestroys incoming projectiles. Place on ground or vehicle.
Echo UnitCommonStationary hologram decoy. Destroy by shooting base.
Deployable CoverCommonBallistic shield barricade for cover or weapon mount.
Armor BoxCommonRestock armor plates for you and team.
Trauma KitUncommonFull health (150) + 100 temp health (250 max). 3s use.
Munitions BoxUncommonRefills Primary, Secondary, Tacticals, Lethals for squad.
Bubble ShieldRareDomed shield absorbs damage until destroyed.

Killstreaks

Carry two different Killstreaks at once.

KillstreakEffect
RC-XDRemote-controlled explosive vehicle.
Hand CannonHigh damage, high penetration handgun.
War MachineBurst-fire grenade launcher, large magazine.
Death MachineHeavy minigun, fast fire, high penetration.
HKDsAerial Hunter Killer Drones seek and explode.
Deadeye DroneRemote piloted sniper drone, limited ammo.
D.A.W.G.Quadrupedal turret that follows you, fires on enemies.
Psych BombCluster strike with neurotoxic gas, ~5 payloads, 2 waves, ~10s effect.

Tiered Armor Vests

Special vests add damage mitigation on top of plates. Tiers don't need linear progression. Cannot drop; loot from slain Operators.

TierRarityEffectSource
Tier 1UncommonModerate plate mitigation.Ground loot
Tier 2RareGreater plate mitigation.Strongbox Crack Activity
Tier 3Very RareOptimal plate mitigation.Cradle Breach: Mangler Boss

Activities

Activities appear as you explore. Hover icons on the Tac-Map to see rewards. Choose Activities that give loot you need.

Supply Drops

Rewards: Randomized high-value loot

Guild plane drops crates along flight path. Four crates per drop. Great for late-game repositioning.

Redeploy Tower

Rewards: Squadmate(s) redeployment

Capture tower (activate + stay in radius). Cradle fissure opens, fallen teammates drop back in. Grey = cooldown, Yellow = in use, Blue = ready.

Relay Antenna

Rewards: Temporary UAV + Redeploy Drone

~30s capture. Redeploy Drone + wire ascender for ~1 min. UAV pings expand from site. Recharges after use.

Strongbox Crack

Rewards: Tier 2 Armor (and loot)

Need Safecracker Drive. Connect to Guild Safe. Alarms alert enemies. Safe opens ~10s after hack starts.

Target Uplink Station

Rewards: Bounty target + enemy loot

Active ~2 min after match. Identifies hostile in radius. 3 min to slay bounty. All parties alerted.

Surprise Shipment

Rewards: Armor Satchel (and loot)

Proximity detector on door. Explodes to open. Inside: Guild Rhino, D.A.W.G., or 4 G-series robots.

Surveillance Drone

Rewards: Additional Activity reveals (and loot)

Drone retreats when threatened, summons support. Destroy main Drone, loot wreckage.

Ammo Cache

Rewards: Ammunition and equipment

Found near military/gas stations. Refills ammo, tacticals, lethals.

Cradle Breaches

Contaminated zones with red gas, zombie hordes, and high-tier loot invisible outside the breach.

  • Guild stealth bomber drops Cradle Gas bomb
  • Red mist fills region for a few minutes
  • Reveals roaming zombies and special loot caches
  • One of two Activities spawns: Mangler or Mystery Box
  • Vision slightly impaired; gas not directly harmful

Tip: Weigh risk vs reward. Zombies distract from human rivals. Best loot, highest danger.

Mangler

Rewards: Tier 3 Armor + high-tier loot

Toughened Cradle Boss with armor and firepower. Squad coordination required. Damage = reward. Eliminating squad or swooping rivals can claim drops.

Mystery Box

Rewards: Exotic Weapons, Ray Gun, randomized loot

Crackling beam marks the wooden crate. Slay zombies nearby to unlock. Multiple accesses until breach ends or limit reached. Chance for Exotic or Ray Gun.

Exotic Weapons: Beyond Legendary: 8+ Attachments, Ultra (gold) rarity, unique abilities. Often only one per match. Mystery Box can grant them — including the Ray Gun.

Map: Avalon

Big Map in Warzone. Dense cities, interior spaces, exposed routes, extended sightlines. Tidal flats and sandbars connect islands.

  • Wingsuit infil from VTOL formation
  • Wall-jump Omnimovement
  • Swimmable waterways, crossable tidal flats
  • 100 players, 25 quads
  • Collapse: electrified boundary, shifts each match

Vehicles

Unlimited fuel. Take damage (repair with Engineer Perk). Grappling Hook and Sensor Dart can attach to vehicles.

VehicleSeatsNotes
ATV (Polaris Sportsman)2Lightweight, maneuverable, fits tight spaces.
Dirt Bike (Triumph TF 250-X)1Ultra-compact, fast, wheelie-capable.
LTV4Heavily armored, moderate speed, squad transport.
UTV (Polaris RZR Pro R 4)4Offroad power, exceptional control.
Cargo Truck2Defensive cab, long bed for visibility.
Light Heli (Helicopter)5NEW. Flares, hover, fast. Ideal squad air transport.
RHIB (Tactical Raft)4Quick on water, good river/tunnel handling.
TAV2Drives on land AND water. Versatile pursuit.

Movement

  • Wingsuit: Infil transport. Air brake, Free Look, redeploy from high points.
  • Wall Jump: Omnimovement — mantle up vertical surfaces.
  • Water: Swim (pistol only). Tidal flats and sandbars allow foot/vehicle crossing in southwest Avalon.